UFO: Scorpion's Curse
UFO: Scorpion's Curse
As you were surveying the hairless ape's mega-structure in your spacecraft the way out was sealed shut! Now trapped, find a way out so you can return home to Mars!
Controls
- Arrow keys to move.
- X to abduct something (grab) or drop current object.
- Enter to bring up pause menu
- Continue to resume game.
- Last Checkpoint to restart at the last checkpoint, resetting all rooms.
- Reset Cart to reload the game.
Latest Changes
- 0.0.4
- Post-Jam release.
- Enabled save system.
- Double the levels double the fun!
- 0.0.3
- Game Jam release.
- 0.0.2
- Second Test Release
- 0.0.1
- Test version.
Credits
Code and Art Edits: Munro Hoberman (Twitter)
Level Design: Lionel Miele-Herndon (Twitter)
Music: John McKinnon (Youtube)
Original Assets: Kenney (1-bit Platformer, 1-bit Pack)
Made for #kenneyjam and Mini Jam 61: Egypt in a weekend!
Download
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Click download now to get access to the following files:
0.0.3.zip 452 kB
UFO Scorpion's Curse 0.0.3 (Game Jam).zip 12 MB
UFO Scorpion's Curse 0.0.4 (Post Jam).zip 12 MB
Comments
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Incredible!
Nice. I didn’t enter the Jam this time, but I had fun playing through this to the end. Cute sprites, nice music, good level design.
thanks!
It's fun, what can I say
thanks! glad you enjoyed it!
Absolutely amazing! Carrying skeletons using a flying saucer is just, the coolest thing I've done in a video game in a while
flying saucers carrying skeletons is what video games are for!
Very cool game and concept. It must have taken you hours to design the whole map!
thanks! pico8 has a great map editor and lucky enough to have a member focused on level design!
Appreciate the comment! It did take a long time to build the map, but it was very fun to do so :)
Really neat!
Nice work to wrap quickly for a jam… carrying skeletons is a nice trick.. hard to combine some of those carrying actions.
thank you!
Nice, it was fun to play. Too bad the ufo couldn't escaped with the artifact though lol
thanks!