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Fun, a totally whittled-down shop game with a little dexterity challenge.  Perfect little concept.  I wish there were some expensive items I had to work for to get that cookie clicker progression feeling.

Managed an error on line 433 attempting to index exitdoor when it had a nil value.  I think I was trying to drop something off the edge of the screen?

progression curve was sort of the next step before stopped dev. hoping to revisit elements in next game. clickers were def a big inspiration!

not sure about the error, probably would be something to do with a customer not finding an exit.

thanks for the comment!

where is cartridge version, tho?