Make sushi and feed customers using the innovative technology of conveyor belts!

Controls: 

  • P1:
    • Arrow keys to move around the kitchen.
    • 🅾️ (Z or C) to drop an item on the floor.
    • ❎ (X) to back out.
  • P2:
    • ESDF to move around the kitchen.
    • 🅾️ (TAB) to drop an item.
    • ❎ (Q) to back out.
  • Bump into counter space to pickup ingredients (red=fish, white=rice, green=seaweed).
  • Find out recipes from the book in the lower right.
  • Discard used plates and botched recipes in the lower left sink.
  • You can carry up to 3 items!

Sushi Crafting: 

  • Dishes are made by combining three ingredients on the makisu (sushi mat). 
  • Order does not matter!
  • If you don't know the recipe, it will become poop which should be discarded lest it scare off customers.
  • The game is played over a week, each day you learn a new recipe.

Two Player:

  • Players gain points for being the one that placed ingredients for making a dish and for placing it on the belt.
  • You can also gain points by picking up tips and washing dishes

Enjoy the game? Try my 2020 Lowrezjam entry: Store Galore!

StatusReleased
PlatformsHTML5
Rating
Rated 4.6 out of 5 stars
(15 total ratings)
AuthorMunro
GenreSimulation
Made withPICO-8
TagsPICO-8, Singleplayer
Average sessionA few minutes
LanguagesEnglish

Download

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Click download now to get access to the following files:

Fantasy Console Jam 4 Version 438 kB
Low Rez Jam Version 440 kB

Comments

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Inspiration for my games mechanics! Gotta credit you on the game page.

(1 edit)

Do you have the png? I have PICO-8 and id really like to download it...

Edit: Oh sorry, i found it on the PICO 8 splore.

AMAAAAZING GAME! 


Although, another layout would be cool

But this is a free game that was made in a few days so no way it'll happen

Really great work, brings me right back to the Overcooked mindset. I wrote a short blog post about the game.

I do have one question: the keyboard controls for adding a second player seem very awkward on my QWERTY layout keyboard, were they made with a different layout in mind?

(+1)

thanks for the blogpost!

controls for player 2 are a game engine (pico-8) thing. yeah agree that it's awkward as heck, think it's setup that way for more room between ESDF and the action buttons but seems like more trouble to adjust to a non-WASD layout.

This was a lot of fun! The gameplay is a little tricky to get used to at first, but once you do it's a real challenge and a very rewarding one at that.

Love this game! Took me a little while to get the hang of it but really enjoyable once I got there. Love the art style and concept of it too. Nice one!

Love this game! Super engaging and enjoyable, I got totally hooked :)

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Awesome!

I love this. Very fun to play, somehow I could recognize most dishes from the few pixels they use. Congrats on #4

(+1)

Thanks! Sushi is surprisingly well suited to small resolutions!

having played all entries from FC Jam, this was my personal favourite. it has a charming design language, and is able to teach the player without explicit text advice. congrats on reaching #4!

Thanks! I'm glad to hear it!

Such a fun game! It was very fun and I liked how you added more recipes after each level. would have loved some music with the game but overall this was a very enjoyable experience, keep up the good work :D

I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)

(+1)

Thanks, glad the recipe additions were working well! I'm still shaky with pico8's music editor, if I continue development will certainly spend some more time with it.

I have not heard of it, I'll take a look!

Great! :D

Love this. Totally my jam!

Thanks, glad you enjoyed it!